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ScriptableVector3Int Class

ScriptableValue<T> with a UnityEngine.Vector3Int value.

C#
[CreateAssetMenu(fileName = "New Scriptable Vector 3 Int", menuName = "Hertzole/Scriptable Values/Values/Vector3Int Value", order = -980)]
public sealed class ScriptableVector3Int : ScriptableValue<Vector3Int>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Vector3Int>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly