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ScriptableColor32EventListener Class

A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of UnityEngine.Color32 and invokes an UnityEngine.Events.UnityEvent when the event is invoked.

C#
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Color32 Event Listener", 1115)]
public sealed class ScriptableColor32EventListener : ScriptableEventListener<Color32>

Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBaseScriptableEventListener<Color32>