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ScriptableByteEvent Class

ScriptableEvent<T> with a byte argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Byte Event", menuName = "Hertzole/Scriptable Values/Events/Byte Event", order = -948)]
public sealed class ScriptableByteEvent : ScriptableEvent<byte>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<byte>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider