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ScriptableString Class

Hertzole.ScriptableValues.ScriptableValue1 with a string value.

C#
[CreateAssetMenu(fileName = "New Scriptable String", menuName = "Hertzole/Scriptable Values/Values/String Value", order = -988)]
public sealed class ScriptableString : ScriptableValue<string>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObject → ScriptableValue → ScriptableValue<string>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly