ScriptableByteEventListener Class
Definition
Section titled “Definition”A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of byte and invokes an UnityEngine.Events.UnityEvent when the event is invoked.
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Byte Event Listener", 1100)]public sealed class ScriptableByteEventListener : ScriptableEventListener<byte>Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBase → ScriptableEventListener<byte>