Skip to content

ScriptableDouble Class

ScriptableValue<T> with a double value.

C#
[CreateAssetMenu(fileName = "New Scriptable Double", menuName = "Hertzole/Scriptable Values/Values/Double Value", order = -991)]
public sealed class ScriptableDouble : ScriptableValue<double>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<double>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly