ScriptableFloatEventListener Class
Definition
Section titled “Definition”A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of float and invokes an UnityEngine.Events.UnityEvent when the event is invoked.
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Float Event Listener", 1108)]public sealed class ScriptableFloatEventListener : ScriptableEventListener<float>Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBase → ScriptableEventListener<float>