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ScriptableBool Class

ScriptableValue<T> with a bool value.

C#
[CreateAssetMenu(fileName = "New Scriptable Bool", menuName = "Hertzole/Scriptable Values/Values/Bool Value", order = -989)]
public sealed class ScriptableBool : ScriptableValue<bool>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<bool>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly