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ScriptableFloat Class

ScriptableValue<T> with a float value.

C#
[CreateAssetMenu(fileName = "New Scriptable Float", menuName = "Hertzole/Scriptable Values/Values/Float Value", order = -992)]
public sealed class ScriptableFloat : ScriptableValue<float>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<float>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly