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ScriptableFloat Class

Hertzole.ScriptableValues.ScriptableValue1 with a float value.

C#
[CreateAssetMenu(fileName = "New Scriptable Float", menuName = "Hertzole/Scriptable Values/Values/Float Value", order = -992)]
public sealed class ScriptableFloat : ScriptableValue<float>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObject → ScriptableValue → ScriptableValue<float>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly