Skip to content

ScriptableVector2 Class

ScriptableValue<T> with a UnityEngine.Vector2 value.

C#
[CreateAssetMenu(fileName = "New Scriptable Vector 2", menuName = "Hertzole/Scriptable Values/Values/Vector2 Value", order = -984)]
public sealed class ScriptableVector2 : ScriptableValue<Vector2>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Vector2>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly