ScriptableStringListener Class
Definition
Section titled “Definition”A Hertzole.ScriptableValues.ScriptableValueListener1 that listens to a Hertzole.ScriptableValues.ScriptableValue1 with a type of string and invokes an UnityEngine.Events.UnityEvent when the value changes.
[AddComponentMenu("Scriptable Values/Listeners/Values/Scriptable String Listener", 1012)]public sealed class ScriptableStringListener : ScriptableValueListener<string>Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBase → ScriptableValueListener<string>