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ScriptableStringEvent Class

ScriptableEvent<T> with a string argument.

C#
[CreateAssetMenu(fileName = "New Scriptable String Event", menuName = "Hertzole/Scriptable Values/Events/String Event", order = -936)]
public sealed class ScriptableStringEvent : ScriptableEvent<string>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<string>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider