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ScriptableSByteEventListener Class

A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of sbyte and invokes an UnityEngine.Events.UnityEvent when the event is invoked.

C#
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable SByte Event Listener", 1101)]
public sealed class ScriptableSByteEventListener : ScriptableEventListener<sbyte>

Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBaseScriptableEventListener<sbyte>